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Full Version: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
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Thanks for the update. Adore
Why you don't add the update in the front page too ? Hmmm
I think the front page only updates with new threads.
Got  a weird dump value:

Code:
				<Rotate object="object:bat_plane" duration="8000" accelMode="0x40800000" x="0" y="0" z="-6.3333" />


the accelMode should be 4

Thanks Zinga Burga, that solved the problem. ;)
Vegetano1 Wrote: [ -> ]Got  a weird dump value:

Code:
				<Rotate object="object:bat_plane" duration="8000" accelMode="0x40800000" x="0" y="0" z="-6.3333" />


the accelMode should be 4

Could you give me the RCO and/or other related stuff?  Thanks.
ZiNgA BuRgA Wrote: [ -> ]
Vegetano1 Wrote: [ -> ]Got  a weird dump value:

Code:
				<Rotate object="object:bat_plane" duration="8000" accelMode="0x40800000" x="0" y="0" z="-6.3333" />


the accelMode should be 4

Could you give me the RCO and/or other related stuff?  Thanks.

don't have the rco anymore,. i just changed the weird value and recompiled,. but now when i dump the newly edited rco the "4" value's are ok,. hehe
here is a trick i found to save resources,.
I made a new busy icon, kinda large, and all my main icons where missing,. :( then i found out when adding dummy 1x1 image entry's in image tree the main icons showed again,. :) you don't have to add objects for them,. just the image entries.

eg: just load all dummy files for these image entries,. the xmb reads how many images are in the rco and save resources,. i guess,.

Code:
			<Image name="tex_dummy" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummyb" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummybb" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummybbb" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummybbbb" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummya" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummyaa" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummyaaa" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />
			<Image name="tex_dummyaaaa" src="Images\tex_dummy.gim" format="gim" compression="zlib" unknownByte="0" />


EDIT: i am guessing there are 2 sort of rco's  passive and active
adding dummy images to active will save resources liek adding to system_plugin_fg.rco
but
adding to topmenu_icon.rco won't help because this rco is just pasive,. no objects and anim's are used in this rco,. just liek system_plugin.rco.

The xmb will check how many images are in a active rco,. and makes free memory for amount of images in active rco,. >!?

^ So doing that basically increases the amount of resources available?
If so, nice find :)
%^^ i noticed this before kinda,. after deleting an old busy animation and adding 1 with less images but larger resoltution's all my topmenu_icon icons where gone except the system icon,. so i figured i deleted an amount of images,. so all i did was adding a bunch of dummy images and all topmenu_icons were showing again,. no need making object's for these images,. just adding them,. :)
some unknown values discovered.
Please add them to rcomage..
to get the event values i looked inside pafmini, for others values i tested :)


GENERAL (more that one element):
onLoad
	
	
	
	
»onInit

BUTTON:
unknownRef22
	
	
	
»text
image2
	
	
	
	
»focus
unknownEvent24
	
	
	
»onPush
unknownEvent26
	
	
	
»onFocusIn
unknownEvent28
	
	
	
»onFocusOut
unknownEvent30
	
	
	
»onFocusLeft
unknownEvent32
	
	
	
»onFocusRight
unknownEvent34
	
	
	
»onFocusUp
unknownEvent36
	
	
	
»onFocusDown
unknownEvent38
	
	
	
»onContextMenu

MLIST:
unknownInt16
	
	
	
»visible elements count

unknownInt18
	
	
	
»initial top padding count, has to be less that the visible elements. set to -1 (0xffffffff) to disable

unknownFloat20
	
	
	
»distance between items (default 24)

unknownEvent23
	
	
	
»onPush
unknownRef25
	
	
	
»onCursorMove
unknownRef27
	
	
	
»onFocusIn
unknownRef29
	
	
	
»onFocusOut
unknownEvent31
	
	
	
»onFocusLeft
unknownRef33
	
	
	
»onFocusRight
unknownRef35
	
	
	
»onFocusUp
unknownRef37
	
	
	
»onFocusDown
unknownEvent39
	
	
	
»onScrollIn
unknownRef41
	
	
	
»onScrollOut

XLIST:
onMove
	
	
	
	
»onCursorMove
onContext
	
	
	
»onContextMenu
onCancel
	
	
	
»onFocusLeft
unknownEvent29
	
	
	
»onFocusRight


CLOCK:
unknownEvent26
	
	
	
»onDecide
unknownEvent28
	
	
	
»onCancel
unknownRef30
	
	
	
»onFocusIn
unknownRef32
	
	
	
»onFocusOut
unknownEvent34
	
	
	
»onFocusLeft
unknownEvent36
	
	
	
»onFocusRight
unknownRef38
	
	
	
»onFocusUp
unknownRef40
	
	
	
»onFocusDown
unknownEvent42
	
	
	
»onDigitSwitch

ILIST:
unknownRef17
	
	
	
»onFocusIn
unknownRef19
	
	
	
»onFocusOut
unknownEvent21
	
	
	
»onFocusLeft
unknownRef23
	
	
	
»onFocusRight

bye,
Phobox
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