Was bored last night so I decided to get my Witch all the elemental magic because I like her.
The wind and ice peta spells look cool (although I think omega ice looks cooler) peta fire does not have the awesome dragon and looks almost exactly like omega fire in absence of justice.
peta star looks lame. it's only redeeming factor is that it has a pair of lolis.
So now my witch has all the (inhertiable) spells in the game including all the stat ups and down. unless they added a tera heal and/or peta heal or any other kind of new healing magic, my witch should have all the spells (that are inhertiable) in the game.
Omega Heal is still the strongest healing spell.
Whoooooooooooooooops.
When I beat the game I accidentally chose Adell's story to play next and saved, swear I chose Axel.
Just beat Mid-Boss. You can fight him in Chapter 1. He's a joke.
Goshi Wrote:Just beat Mid-Boss. You can fight him in Chapter 1. He's a joke.
That's a good idea, but maybe I'll use the chance also to get my characters ranks up while the enemies in the cave of ordeals are around my level (don't know how strong they might be in Axel's story)
Sparker Wrote:Goshi Wrote:Just beat Mid-Boss. You can fight him in Chapter 1. He's a joke.
That's a good idea, but maybe I'll use the chance also to get my characters ranks up while the enemies in the cave of ordeals are around my level (don't know how strong they might be in Axel's story)
Octally's story is really short (Plus 1-4 is a GREAT map for levelling up). You may as well do it first since it doesn't take very long to complete. Plus don't you want the Angel class?
Save on a seperate file though. 1-3 might be a little tricky since you fight a magichanged Majin.
Fortunately, the archers in cave of ordeals 1 are still the same level (unfortunately that might mean the marionettes in stage 3 don't get a base level boost) because the wolf hound, whatever they are are kinda hard to hit and don't die in one hit from everything I do, and they like to step off the EXP +100% panels.
They start at level 100 my characters were only around 60 - 79 when I finished Adell's story.
Quote:(unfortunately that might mean the marionettes in stage 3 don't get a base level boost)
Doesn't make a difference since you can kill the ones in the Land of Carnage anyway (They're at Level 6000 to 9999).
Quote:because the wolf hound, whatever they are are kinda hard to hit and don't die in one hit from everything I do,
They're called Mystic Beasts. Use Tower Attacks to beat them. If you're really ambitious you can fuse them too and gain even more exp.
Goshi Wrote:Quote:(unfortunately that might mean the marionettes in stage 3 don't get a base level boost)
Doesn't make a difference since you can kill the ones in the Land of Carnage anyway (They're at Level 6000 to 9999).
Right, I meant stage 4, in stage 3 in hour of darkness.
I forgot about the land of carnage but getting to the land of carnage is annoying anyway >_>.
Weapon mastery sucks. I got Ultra Overlord for my dual Samurai and No Way Out for my Ninja so that only leaves Salamander Bow and Cocytus' Rage for my Thief and Archer squad. It's much faster when only three characters are wailing on each other, thankfully.
The ultimate goal however is level 255 mastery. While I could go with my amazing threesome again like I did in the PS2 version (Samurai, Witch and Archer) I would rather avoid that since I'll probably need a full party to stand a good chance against