Endless Paradigm

Full Version: am i the only one without a ps3?
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Sparker Wrote:[Image: trihexposter2ge0.jpg]
OMG IT FITS!

SchmilK Wrote:crysis for example...runs great and looks great on a $400 chocolatebox360 but $400 in video cards, along with $1000 in pc parts autodetetcts that it should run it on 'good visuals' and yet i still have to turn down effects to make it play smooth like on the 360 :(  one of these days I want ot rip out the config files and see what the chocolatebox360 is using and set those on the pc and compare framerates.
From what my friends say, graphics look way better on the PC than they do on consoles - so much sharper on the former.
My HD4670 plays Crysis fine on High.  Imagine a more mid range 4850 (around AU$250 - probably can get for around US$150) should be able to play it well on reasonably high settings.  Can't really compare prices otherwise, since you're probably going to need a PC anyway, for other tasks.
PC has more games - you're not forced to the consoles' limit range >_>
I don't have one.
All I have is a Wii and my PSP that has been gathering dust for about 5 months.
SchmilK Wrote:
Assassinator Wrote:PC > All. The end.

I agree but game devs are skimpin on the pc optimizations in favor of the c onsole :(

crysis for example...runs great and looks great on a $400 chocolatebox360 but $400 in video cards, along with $1000 in pc parts autodetetcts that it should run it on 'good visuals' and yet i still have to turn down effects to make it play smooth like on the 360 :(  one of these days I want ot rip out the config files and see what the chocolatebox360 is using and set those on the pc and compare framerates.

Countdown less than 2 months before I get my PeePeeStation3 and now there are 2 gamestop shops that show having 60gb in stock within 50 miles of me :D

The thing is that when you're developing a game for a console, there only so much that can influence the quality of the game due the fact that every console in the world is going to have the exact same specs and hardware configuration. Or at least near about the same. The set of devices that go into the box are defined and so are their drivers etc. But when you're developing something for the PC, say a game, then you have to take into equation the ga-zillion different products and brands which may have been used to make a PC. Take for example the case of Graphics cards that you mentioned. Although Nvidia/ATI design the GPU, there are so many other companies that implement it, each doing things different configuration to the same chip.

Anyway the point is that while designing a game for consoles, the designers do not have to worry much about compatibility.
I have 1.6 PSP's...




...and no PS3...




...and the worst graphics card known to man.
I has no ps-anything, but I do has 360.
o.o never would have guessed
Why's that? I'm not a gamer. xD Just a net nerd.
exactly... that is I wouldn't have guessed
...meh. I'm confused.


Anywho.
Hiiiiiiii =D
ha ha... I would explain but I r grounded and on psp... 'tis hard to type
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