metalgear08 Wrote:roberth Wrote:i think that an ISO loader is unfeasable at this stage, not everyone has the bandwqidth to download 10GB+ at a time
A custom firmware though...would be sweet. Native apps with cell support much :o
THAT'S what I really want in the PS3. I'm happy buying games for it, as I think bigger games like those are better and far more worth it. But homebrew apps + PS3 processing power = muthafukkin win.
Hells yeah, It would be amazing if they could get PS3 to read ISO for games and such, but it would be pretty impractical for most people. Homebrew is where its at.
ZesoM Wrote:metalgear08 Wrote:roberth Wrote:i think that an ISO loader is unfeasable at this stage, not everyone has the bandwqidth to download 10GB+ at a time
A custom firmware though...would be sweet. Native apps with cell support much :o
THAT'S what I really want in the PS3. I'm happy buying games for it, as I think bigger games like those are better and far more worth it. But homebrew apps + PS3 processing power = muthafukkin win.
Hells yeah, It would be amazing if they could get PS3 to read ISO for games and such, but it would be pretty impractical for most people. Homebrew is where its at.
Well, I personally think that PSP piracy and PS3 piracy are 2 different levels. I mean, if a dev loses money on a PSP game, they're not gonna go under, as a PSP game isn't that much of a labor to make compared to a console game, which is years of blood, sweat, and tears for the devs, and hundreds of millions of dollars. There's just a bit of a gap there.
roberth Wrote:i think that an ISO loader is unfeasable at this stage, not everyone has the bandwqidth to download 10GB+ at a time
That leads back to the old, "Rent them and dump them" trick, though you would need a blu ray drive
Mr. Shizzy Wrote:Jomann Wrote:when he makes a psp game, then hes epic, making stupid custom firmware is just bullchocolate imo... although i have no choice but to use it.
YOU could make a game for PSP in 5 minutes.
I would be willing to bet, that even with DAX 1.50 POC source code, you still couldn't make a "bullchocolate" cfw...
Indeed. DAX is the man, he knows sonys code better them they do.
YoYo Wrote:Indeed. DAX is the man, he knows sonys code better them they do.
True.
metalgear08 Wrote:Well, I personally think that PSP piracy and PS3 piracy are 2 different levels. I mean, if a dev loses money on a PSP game, they're not gonna go under, as a PSP game isn't that much of a labor to make compared to a console game, which is years of blood, sweat, and tears for the devs, and hundreds of millions of dollars. There's just a bit of a gap there.
I understand completely, the PSP was more of a sideproject for Sony, as compared to the PS3, which is pretty much THE project. Believe me, I understand.
lol i like where this is going
metalgear08 Wrote:ZesoM Wrote:metalgear08 Wrote:roberth Wrote:i think that an ISO loader is unfeasable at this stage, not everyone has the bandwqidth to download 10GB+ at a time
A custom firmware though...would be sweet. Native apps with cell support much :o
THAT'S what I really want in the PS3. I'm happy buying games for it, as I think bigger games like those are better and far more worth it. But homebrew apps + PS3 processing power = muthafukkin win.
Hells yeah, It would be amazing if they could get PS3 to read ISO for games and such, but it would be pretty impractical for most people. Homebrew is where its at.
Well, I personally think that PSP piracy and PS3 piracy are 2 different levels. I mean, if a dev loses money on a PSP game, they're not gonna go under, as a PSP game isn't that much of a labor to make compared to a console game, which is years of blood, sweat, and tears for the devs, and hundreds of millions of dollars. There's just a bit of a gap there.
what about PC games? Most PC games are far more detailed than the console counterparts. They take equally long to make. Plus, the PC market demands that a game has to be better than the console version, else the publisher and the studio are criticised for doing a shody work. But PC game piracy is only on the up curve.
I do agree that PS3 shouldnt support ISOs. That is just killing the the creative.
Just if people understood... but then again, the temptation is too great, and the fruit is too expensive. So 'borrow' the fruit is a common practise.
feinicks Wrote:what about PC games? Most PC games are far more detailed than the console counterparts. They take equally long to make. Plus, the PC market demands that a game has to be better than the console version, else the publisher and the studio are criticised for doing a shody work. But PC game piracy is only on the up curve.
I do agree that PS3 shouldnt support ISOs. That is just killing the the creative.
Just if people understood... but then again, the temptation is too great, and the fruit is too expensive. So 'borrow' the fruit is a common practise.
And you know, that's why I buy most major PC releases. I mean, to be honest, the only PC games I've pirated are Half Life 1, Starcraft, and Half Life 2. I got the first 2 because I figured they would only be available used, and I wanted to avoid the hassle, and Half Life 2 was just to try it out. I ended up buying the full game as part of the Orange Box.
I fully plan on buying Dead Space, Left 4 Dead, Mirror's Edge, and Far Cry 2, and maybe Crysis eventually. Multiplayer games are just so much more fun on the officially hosted servers, Steam especially.