04/08/2008, 05:30 PM
This is for all the Mac users having problems installing the PSPSDK. It doesn't get any easier than this, I did everything I could to make it fast, and updated'able.
Note:
This is only for Intel Mac's, because building a universal version is too hard, and Apple will stop supporting PowerPC Mac's once OS 10.6 is released.
About:
Full PS2dev.org SVN PSPSDK up to date.
All the build tools are included, so updating is not a problem.
All libs up to date.
PRXTool included.
Scripts I added:
Note:
This is only for Intel Mac's, because building a universal version is too hard, and Apple will stop supporting PowerPC Mac's once OS 10.6 is released.
About:
Full PS2dev.org SVN PSPSDK up to date.
All the build tools are included, so updating is not a problem.
All libs up to date.
PRXTool included.
Scripts I added:
Code:
|
(Will build the hole SDK)
Code:
|
(Will only do a SDK update)
Code:
|
(Will build all the SDK libs)
Also included:
Code:
|
(To clean the .svn folder so updating is quicker, or end any problems you might have)
Code:
|
(To delete everything in the SDK work folder)
Note on the SDK scripts:
You only need to run "update-sdk_full" if GCC, or NewLib is changed/updated.
Requirements:
1: An Intel Mac :P
2: XCode 3 installed (3.1 would be better)
3: 1.4GB of hard drive space for the SDK, and build tools.
Yeah, I know. Not many PSP Devs here, and ones that use Mac.