Endless Paradigm

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Hello guys.

I found a wave pack on my computer and made it compatible with XMBeditor v3.

I renamed every .rco tot system_plugin_bg.rco and renamed every picture to preview.JPG

Anyway: have fun with it :D

Preview:
[Image: previewhq5.th.jpg][Image: previewwa6.th.jpg][Image: previewar5.th.jpg][Image: previewmi9.th.jpg][Image: previewtk1.th.jpg][Image: previewrv1.th.jpg][Image: previeweh7.th.jpg][Image: previewiy3.th.jpg][Image: previewem3.th.jpg][Image: previewmp8.th.jpg]



Peace To setup XMBeditor properly you have to make a backup of you're module, resource, font and KD (and resource folder within the KD folder) folder and put it in PSP\GAME\XMBeditor\Applications\XMBeditor\data\recovery. Do not make a test.file!

Download (16MB)

Download (16MB) Mirror (MediaFire)
strange host, i can't download at home, but at office :(
Added a Mirror Download.
any previews
fantastic.  I almost was going to abandon xmbeditor project, but I have been re-inspired by several different things, and I am going to continue to push the envelope with it.

Thanks a lot for the wave pack, as waves are universal, this should work on all future updates of xmbeditor   :)
Probably have to use tgawave to get them smaller or there will be a problem with the background overlapping the gameboot.
Mr. Shizzy Wrote:fantastic.  I almost was going to abandon xmbeditor project, but I have been re-inspired by several different things, and I am going to continue to push the envelope with it.

Glad to know that XMBeditor project is still on the go. Your V3 for 4.01M33, with some workaround, is still very handy for flashing themes and/or files.Madwin
Mr. Shizzy Wrote:fantastic.  I almost was going to abandon xmbeditor project, but I have been re-inspired by several different things, and I am going to continue to push the envelope with it.

Thanks a lot for the wave pack, as waves are universal, this should work on all future updates of xmbeditor   :)

I'm busy with a XMBeditor Theme Pack also.

-More preview's added.
osnap1584 Wrote:Probably have to use tgawave to get them smaller or there will be a problem with the background overlapping the gameboot.

so that's what causes it thanks
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