25/04/2007, 03:06 PM
I have the latest version of this (v1.3). I found it in a number of places, here's one: http://www.exophase.com/psp/paladin-v13-...ed-290.htm It is used for converting PAL PSX games to NTSC format. I need it as I have a large collection that I'd like to share and it is the only thing ZiNgA's popstation doesn't excel at.
I understand that all I need to do is drag and drop the files onto paladin.exe and, as if by magic, they will be converted. This is where my confusion starts...
1) Which file should I be using? .pbp .img .mdf .ccd .bin .etc?
2) Once dropped should I expect anything to be 'spat out'? (Like say... a converted file?)
3) Should the process take longer than 5 split seconds? (The current time that anything appears on the screen).
4)Is there any way of telling prior to running the game on PSP that it has been converted?
Any help would be greatly appreciated. Thanks in advance.
I understand that all I need to do is drag and drop the files onto paladin.exe and, as if by magic, they will be converted. This is where my confusion starts...
1) Which file should I be using? .pbp .img .mdf .ccd .bin .etc?
2) Once dropped should I expect anything to be 'spat out'? (Like say... a converted file?)
3) Should the process take longer than 5 split seconds? (The current time that anything appears on the screen).
4)Is there any way of telling prior to running the game on PSP that it has been converted?
Any help would be greatly appreciated. Thanks in advance.