15/06/2008, 11:09 PM
sorry i had to post this
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# Bonus weapons
Successfully complete the indicated task to unlock the corresponding weapon:
Desert Eagle, Long Barrel: Get the Fox Emblem.
Patriot Future Assault Weapon : Successfully complete the game with a "Big Boss" rank. This weapon has infinite ammunition.
Race Gun pistol: Successfully complete the game in Single Player mode.
Solar Gun: Collect the five statues (the four Battle Beauties and Frog Soldier/Haven Troopers) with non-lethal means on their respective idols.
Thor 45-70: Get the Fox Hound Emblem.
World War I pistol: Get the Hound Emblem.
# Bonus ammunition
Successfully complete the game to unlock the following ammo for purchase from Drebin:
Emotive Cry
Emotive Laughter
Emotive Rage
Emotive Scream
Smoke Grenade Blue
Smoke Grenade Green
Smoke Grenade Red
Smoke Grenade Yellow
# Bonus equipment
Successfully complete the indicated task to unlock the corresponding piece of equipment:
Bandanna: Successfully complete the game in Single Player mode without killing anyone, including Bosses. Alternately, purchase it from Drebin for 5,000,000 DP after starting another game session after completing the game. This item gives you infinite ammunition.
Digital Camera: It is found in the Nomad vehicle during the mission intermission. Note: You can unlock a special photo by waiting until Act 4 to get the camera.
Scanning Plug S: Log more than ten hours of online play time on the same profile as your single player game to unlock it for purchase from Drebin.
Stealth Item: Successfully complete the game in Single Player mode without instigating an alert. Note: You can trigger a caution.
# Bonus face paint
Successfully complete the indicate task to unlock the corresponding face paint:
Big Boss: Get the Big Boss Emblem. When you wear this mask, it causes enemies near you to cower in fear and/or run away screaming.
Crying Wolf: Defeat Battle Beauty (human form) Crying Wolf by non-lethal means.
Drebin: Acquire and keep over 60 weapons.
FaceCamo: Defeat Battle Beauty Laughing Octopus. This mask functions like the Octocamo suit, but just on your head.
Laughing Octopus: Defeat Battle Beauty (human form) Laughing Octopus by non-lethal means.
Metal Gear Solid Snake: Start the Shadow Moses level.
Otacon: Shock or run into Otacon at high speed with Metal Gear Mk. II during an interactive mission brief.
Raging Raven: Defeat Battle Beauty (human form) Raging Raven by non-lethal means.
Raiden A: Shock or run into Sunny at high speed with Metal Gear Mk. II during an interactive mission brief.
Raiden B: Shock or run into Naomi at high speed with Metal Gear Mk. II during an interactive mission brief.
Roy Campbell: Shock or run into Campbell at high speed with Metal Gear Mk. II during an interactive mission brief.
Screaming Mantis: Defeat Battle Beauty (human form) Screaming Mantis by non-lethal means.
Young Snake: Start the Eastern Europe level.
Young Snake with bandana: Start the Eastern Europe level.
# Bonus costumes
Successfully complete the indicate task to unlock the corresponding costume:
Altair's Rags (Assassin's Creed): Get the Assassin's Emblem.
Business Suit: Successfully complete the game.
Civilian clothes: Start the Eastern Europe level.
Metal Gear Solid optical camo: Successfully complete the game in Single Player mode without going into alert phase. Alternately, purchase it from Drebin for 5,000,000 DP after starting another game session after completing the game. This camo makes you completely invisible.
Middle East militia disguise: Go to the Middle East militia safe house.
South American militia disguise: Go to the South American cove valley village.
# iPod songs
Successfully complete the indicated task to unlock the corresponding song on Snake's iPod. Certain songs have an additional secret effect when played during the game.
Beyond the Bounds: In Act 4: Shadow Moses, Tank Hangar, after power is restored, return to the upper catwalk, and explore all the rooms. This song increases stun damage done by Snake from non-lethal weapons.
Big Boss: Get the Big Boss Emblem. This song increases stun damage and Snake's accuracy.
Bio-hazard: In Act 3: Europe, Midtown, hold-up a resistance soldier and body search him. This song causes soldiers held by Snake to scream.
Destiny's Call: Received randomly from an allied or neutral militia or rebel soldier after Snake gives them a healing item. This song causes soldiers held by Snake to become enraged.
Flowing Destiny: In Act 4: Shadow Moses, Canyon, before leaving the canyon area, examine the rocky walls for a hole hiding the song. This song causes soldiers held by Snake to weep.
The Fury: In Act 2: South America, Cove Valley Village, search inside the fire-ravaged house. This song causes soldiers held by Snake to become enraged.
MGS 4 Love Theme/Action: Received randomly from an allied or neutral militia or rebel soldier after Snake gives them a healing item. This song causes soldiers held by Snake to weep.
Opening - Old L.A. 2040: In Act 4: Shadow Moses, Nuclear Warhead Storage B2, input "78925" into Otacon's lab computer. This song increases Snake's accuracy.
Policenaughts Ending: In Act 4 Shadow Moses, Nuclear Warhead Storage B2, enter "13462" into Otacon's lab computer. This song causes soldiers held by Snake to fall asleep when touched.
Rock Me: In Act 2: South America, Confinement Facility, search the island in the south-eastern quadrant. This song increases the amount of life recovered from items and other means.
Sailor: In Act 2 South America, Vista Mansion, look between the east wall and a cargo container. This song increases the amount of life recovered from items and other means.
Show Time: Received randomly from an allied or neutral militia or rebel soldier after Snake gives them a healing item. This song causes soldiers held by Snake to scream.
Snake Eater: Get all 40 game clear Emblems. This song increases the amount of life recovered from items and other means.
Subsistence: Play one game of Metal Gear Online, starting the match with at least two players. This song increases Snake's accuracy.
# Emblems
Successfully complete the indicated task to unlock the corresponding Emblem:
Assassin's: Successfully complete the game in Single Player mode with killing more than 50 enemies with the knife, having over 50 CQC holds, and getting discovered less than 25 times.
Big Boss: Successfully complete the game in Single Player mode on the hardest difficulty using no continues, instigating no alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time of less than 5 hours.
Fox: Successfully complete the game in Single Player mode on the Naked Normal or higher difficulty using no continues, instigating no more than five alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time of less than 6 hours.
Fox Hound: Successfully complete the game in Single Player mode on the Big Boss Hard or higher difficulty using no continues, instigating no more than three alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time less than 5 hours and 30 minutes.
Hound: Successfully complete the game in Single Player mode on the Naked Normal or higher difficulty using no continues, instigating no more than three alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time less than 6 hours and 30 minutes.
# Replay bonus
Successfully complete the game, and create a cleared saved game file. Start another game session, and encounter Metal Gear II in Act 1 to get the Drebin points, weapons, ammunition, items, and special items from your original game.
# Big Boss Extreme mode
Successfully complete the game in Single Player mode to unlock the Big Boss Extreme difficulty.
# Password option
Successfully complete the game to unlock the "Password" option in the "Extras" menu. There are no known passwords currently, but keep checking back.
# Alternate ending
If you fight Mantis with a Sixaxis controller, the ending is different than if you were using a DualShock 3 controller.
# 100,000 DP
In Act 4: Shadow Moses, when at Otacon's office, he will ask you for the code. Input "14893" to hear the familiar monkey sound and get 100,000 DP points. Note: This is a reference to the Codec frequency (148.93) that Drebin calls you on.
# Cheaper Drebin prices
Set the PS3 system date to a Wednesday or Saturday, and Drebin will have cheaper prices.
# Statue locations
The statues required to unlock the Solar Gun can be found at the following locations:
Frog: In Act 1: Middle East, Advent Palace garage, atop the Nomad vehicle.
Octopus: In Act 2: South America, in the Research Lab Boss room, upper right room.
Raven: In Act 3: Europe, on the top floor of the human phase of the Boss fight.
Wolf: In Act 4: Shadow Moses, behind Snake's starting spot in the human phase of the Boss fight.
Mantis: In Act 5: Outer Heaven, near the northern-most door during the human phase of the fight.
# Control opening sequence
When starting a new game, you are shown two random commercials. You can change the channel by pressing Up and Down to get new commercials. There is also a Hideo 1 and Hideo 2 channel, which are like Video 1 and 2.
# Control intermission sequences
During an intermission sequence, press D-pad Up to zoom the camera in, then use the Right Analog-stick to pan the camera around. The harder you press Up, the more zoomed in the camera view. Also, some intermission sequences have prompts to see it through Snake's eyes by holding L1 (look for the icon at the top left of the screen) or view flashback images by repeatedly tapping X when a prompt appears (look for the icon at the top right of the screen). You can also pause an intermission sequence by pressing Start.
# Intermission sequence extras
During the following intermission sequences, press L1 to see secret events:
Laughing Octopus: Laughing Octopus quickly leaps away outside the window during one of the L1 sequences when you first meet Naomi.
Naomi upskirt: In Act 2, when Snake's talking to Naomi and drops his cigarette, use the hidden L1 option to look up her skirt.
Psycho Mantis' ghost: During the first intermission sequence with Beauty and the Beast, after using the option to look through L1, look to the left to see the ghost of Psycho Mantis.
# Listening to radio during briefings
During the mission briefings, touch the the radio on the table upstairs with the Mk II, and it will play music.
By switching the radio on and off in Act 4, you will get different songs, including a remixed version of the "Love Theme" from Super Smash Bros. Brawl.
# Reset Octocamo appearance
Shake the Sixaxis controller to return Snake's Octocamo to its neutral (black and blue) appearance.
# Reducing stress
Sit in a box to reduce stress faster.
# Shoot from inside a dumpster
There are dumpsters throughout the game which you can use to hide. Move in front of them, and press Triangle when the prompt appears. Once inside, if you have a handgun, The Operator for example, you can hold L1 to lift up the lid of the dumpster and aim your gun from inside.
# Trailing wolves
Tranq Crying Wolf, and the wolves in that area will follow you.
# Secret ghost photographs
Equip the Sorrow Doll, and have the camera from the Nomad. You can use that camera to find thirty ghosts in Shadow Moses. After taking pictures of them, they can be viewed in the photo album with a new option.
# Secret Sunny and Naomi pictures
Do not pick up the camera during the briefing that it is first available at. Wait until Act 4 to get the camera, and it will have some humorous pictures of Sunny and Naomi.
# Hidden development team autographs
While tracking Naomi, get to where there is a PMC soldier standing next to a claymore. Move northeast from there to find a metal plate on the ground with signatures and handprints from the game's developers. Note: Lay down on it to get the handprint design for your camouflage. Register it to memory, and you can use it whenever desired.
# Hidden crop circle
When you are tracking Naomi's footprints in Act 2 after the Laughing Octopus fight, you will arrive to a river. Instead of crossing the river, look to your left. You will see another set of footprints. Follow these, and they will lead you to a crop circle where you will hear some strange dialog by the Colonel about an alien abduction.
# Vomiting Snake
If you kill a large enough number of enemies in a conflict zone, you will hear Liquid from Metal Gear Solid say "You enjoy all the killing, that's why!", and Snake will vomit.
# Posing as statues
You can step up on statue pedestals, and press Triangle to assume various poses. With one of a statues, you will grab its crotch. Do this several times, and that part of the statue will break off.
# Posing Beauties
When fighting the Beauties after they are out of their suits, if you wait long enough you will be taken to an all white area. Point the camera at a Beauty, and she will pose for you.
Play the "Oishii ChuhanSeikatsu" Japanese pop song on your iPod while fighting a Beauty. She will start dancing. If you aim a camera at her, she will pose.
# Barely dressed women
Flick the remote for the screen Campbell talks to you on with the Mk II to see pictures of ladies in their underwear.
# Alternate Rose's shirt
During the third playthrough of the game, when you first meet Rose she will be wearing a new shirt.
# Shake Rose's breasts
When you speak with Rose on the Codec, shake the Sixaxis to make her breasts move.
# Playboy magazine
To look through the Playboy magazine, press R1, then go into first person view. Then, hold L1 and press Circle to go through the pages.
# Akina Minami posters
There are two posters of Akina Minami in the Vista mansion. Look at them in first person view, and Snake will say her name and his Psyche guage will increase.
# Remove frosty breath in Multiplayer mode
When playing in stages where your breath frosts, have Snake play dead while prone. His frosty breath will no longer be seen by others.
# Easy Gecko kill
When you are in the basement lab at Shadow Moses and the Gecko appears, send the Mk II to the electric console to the right of the elevator. Note: This is the same console that was destroyed with the rocket in the original Metal Gear Solid. Use the Mk II to reactivate the electric floor and destroy the Gecko.
# Defeating Vamp
In the first part of the battle against Vamp, after you get his health low enough, he will fall down. As he gets up, grab him in a CQC hold, and inject him with the syringe that you obtained earlier. This will disable his Nanites and make him mortal.
# Dancing Sunny
Play the "Oishii ChuhanSeikatsu" Japanese pop song on Snake's iPod. During that song, press Start to see Sunny dancing at the bottom left corner.
# Liquid Ocelot kiss
At the third part of the final fight, when Liquid Ocelot grabs Snake by the neck, allow the controller to idle. After some time, Liquid Ocelot will kiss Snake on the cheek.
# Controlling briefing projector
During the Act 5 mission briefing, use the Left Analog-stick to change the projection's height on the screen. This will make some of the attendees angry.
# FROG soldier reaction to searches
Hold up a FROG soldier, and body search them. When you would normally ball crush a male prisoner, they will say "You men are all the same", "You're disgusting!", or "Ugh" and kick you.
When you search FROG soldiers when they have no items, they will giggle as if ticklish.
# Urination
Follow the resistance member in Act 3 to see him urinating in the fountain in the small park.
In the central park during Act 3, there is a statue that Snake can interact and imitate. Stay in that pose until a resistance member appears, and he will urinate on you.
# Hideo Kojima references
When Snake hides from the two Irvings next to the box of watermelons, the box reads "No Place For Hideo".
You can see a ghost image of Hideo Kojima in Otacon's lab using the camera. It is between Policenauts and the poster that from a distance reads "Final Fantasy VI".
On the computer, the term "Video 2" is called "Hideo 2".
# Metal Gear Solid references
You fight Crying Wolf in the same area you fought Sniper Wolf.
You can find the Hind D still in the Snowfield where you fight Crying Wolf.
During the Mantis fight, switch your controller ports when your television switches to "Hideo 2". Otacon will come on the Codec and notify you that the trick does not work twice. You will also get a suggestion about destroying the bust.
# Metal Gear Solid 2 reference
Call Rosemary with a ration equipped to see a reference to a sequence that happened in Metal Gear Solid 2, when Raiden calls Snake on the Codec with a ration equipped and comments about Rose's cooking.
# Metal Gear Solid 3 reference
When Drebin and Little Grey jump off of the Stryker, they will land in Naked Snake's pose from Metal Gear Solid 3, when he first arrives for the Operation Virtuous mission.
# Metal Gear Solid series references
Look at the two puppets dangling from Screaming Mantis. The two puppets appear to be Psycho Mantis and The Sorrow from previous Metal Gear Solid games.
The three chickens in the Nomad are named Solid, Liquid, and Solidus.
When Snake and Naomi talk about war changing and how it used to be "just a game", all of the Metal Gear Solid titles appear in an indexed list. After MGS4, there are a few boxes titled "In Production."
The rubber duck in the upper gantry of the Nomad can also be found in Capture The Flag mode in Metal Gear Online; in the GA-KO camouflage in Metal Gear Solid 3; and floating in the flooded Shell Core in Metal Gear Solid 2.
Otacon has a model of Rex beside his computer.
# Policenauts reference
One of the backgrounds on Otacon's computer is a scene from Policenauts.
# PlayStation 3 references
In the Act 1 briefing, there is a PS3 on the second floor of the plane.
During the Act 1 briefing, go upstairs on the Nomad to see Sunny unpacking her PS3 and PSP.
In the Act 2 briefing, there is a PlayStation 3 on the table.
After you defat Crying Wolf in Act 4, Otacon will call you as you enter that building and tell you to change discs. He then catches himself and starts talking about Blu-Ray and the PlayStation 3.
When you send out the Mk 2, look over Snake's shoulder by tilting the camera. He is using a PlayStation 3 controller to control it.
# PSP reference
During the Act 2 briefing, Sunny is playing a PSP. The game is Penguin Adventure, a 1986 title for the MSX computer system, which was Hideo Kojima's first game.
# Snatchers reference
The suit Snake wears in Act 3 is a homage to Gillian Seed, from Snatchers.
# Star Wars reference
In the Act 5 briefing, while Mei Ling is explaining the situation to everyone she says something about it being an impenetrable fortress or something similar. Snake then says, "He has his very own Death Star."
# Zone Of The Enders reference
When you look at the briefing scene, Otacon's computer desktop picture is the main character from Zone Of The Enders, another game directed by Hideo Kojima.
# Weapons list
The following weapons are available in the game:
Pistols
1911 Custom
Desert Eagle
Desert Eagle Long Barrel
Five Seven
Glock 18C
GSR (.45)
Mk 2 Pistol (Tanq)
Mk.23 SOCOM
Operator (Colt .45 with extended barrel)
PMM
PSS
Race Gun (fires ricochet bullets)
Solar Gun (causes enemies to drop weapons and causes extreme damage to Vamp)
Thor .45-70 (rifle pistol)
Type 17 (broom handle machine pistol)
Sub-machine guns
Bizon
M-10
MP5sd2
Mp7
P90
Patriot (has unlimited ammunition)
VZ. 83 Skorpion
Assault rifles
Ak102
An94
FAL Carbine
G3A3
M4 Custom
Mk.17
XM8
Sniper weapons
DSR-1
Heavy machine guns
HK21E
M14EBR
M60E4
M82A2
MK.46 Mod 1
Mosin-Nagant
PKM
RAIL GUN
SVD
Tanegashima (old flint lock that is very slow to reload, 33% of hits causes a whirlwind that carries off enemies making them drop items)
VSS
Shotguns
M870 Custom
Saiga-12
Twin Barrel
Grenade launchers
MGL-140
XM25
Rocket launchers
Fim-92A (Stinger)
Javelin
M72A3
RPG-7
Weapon modifiers
Dot sights
Flashlights
Fore grips
Grenade launchers
Laser sights
Masterkey (under barrel shotgun for assault rifles)
Scopes
Suppressors
Others
C4
Chaff grenade
Claymore
Grenade
Knife
Molotov cocktail
Sleeping gas mine
Sleep gas satchel charge
Smoke grenades (yellow, red, blue, green)
Stun grenade
White phosphorus grenade
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# Bonus weapons
Successfully complete the indicated task to unlock the corresponding weapon:
Desert Eagle, Long Barrel: Get the Fox Emblem.
Patriot Future Assault Weapon : Successfully complete the game with a "Big Boss" rank. This weapon has infinite ammunition.
Race Gun pistol: Successfully complete the game in Single Player mode.
Solar Gun: Collect the five statues (the four Battle Beauties and Frog Soldier/Haven Troopers) with non-lethal means on their respective idols.
Thor 45-70: Get the Fox Hound Emblem.
World War I pistol: Get the Hound Emblem.
# Bonus ammunition
Successfully complete the game to unlock the following ammo for purchase from Drebin:
Emotive Cry
Emotive Laughter
Emotive Rage
Emotive Scream
Smoke Grenade Blue
Smoke Grenade Green
Smoke Grenade Red
Smoke Grenade Yellow
# Bonus equipment
Successfully complete the indicated task to unlock the corresponding piece of equipment:
Bandanna: Successfully complete the game in Single Player mode without killing anyone, including Bosses. Alternately, purchase it from Drebin for 5,000,000 DP after starting another game session after completing the game. This item gives you infinite ammunition.
Digital Camera: It is found in the Nomad vehicle during the mission intermission. Note: You can unlock a special photo by waiting until Act 4 to get the camera.
Scanning Plug S: Log more than ten hours of online play time on the same profile as your single player game to unlock it for purchase from Drebin.
Stealth Item: Successfully complete the game in Single Player mode without instigating an alert. Note: You can trigger a caution.
# Bonus face paint
Successfully complete the indicate task to unlock the corresponding face paint:
Big Boss: Get the Big Boss Emblem. When you wear this mask, it causes enemies near you to cower in fear and/or run away screaming.
Crying Wolf: Defeat Battle Beauty (human form) Crying Wolf by non-lethal means.
Drebin: Acquire and keep over 60 weapons.
FaceCamo: Defeat Battle Beauty Laughing Octopus. This mask functions like the Octocamo suit, but just on your head.
Laughing Octopus: Defeat Battle Beauty (human form) Laughing Octopus by non-lethal means.
Metal Gear Solid Snake: Start the Shadow Moses level.
Otacon: Shock or run into Otacon at high speed with Metal Gear Mk. II during an interactive mission brief.
Raging Raven: Defeat Battle Beauty (human form) Raging Raven by non-lethal means.
Raiden A: Shock or run into Sunny at high speed with Metal Gear Mk. II during an interactive mission brief.
Raiden B: Shock or run into Naomi at high speed with Metal Gear Mk. II during an interactive mission brief.
Roy Campbell: Shock or run into Campbell at high speed with Metal Gear Mk. II during an interactive mission brief.
Screaming Mantis: Defeat Battle Beauty (human form) Screaming Mantis by non-lethal means.
Young Snake: Start the Eastern Europe level.
Young Snake with bandana: Start the Eastern Europe level.
# Bonus costumes
Successfully complete the indicate task to unlock the corresponding costume:
Altair's Rags (Assassin's Creed): Get the Assassin's Emblem.
Business Suit: Successfully complete the game.
Civilian clothes: Start the Eastern Europe level.
Metal Gear Solid optical camo: Successfully complete the game in Single Player mode without going into alert phase. Alternately, purchase it from Drebin for 5,000,000 DP after starting another game session after completing the game. This camo makes you completely invisible.
Middle East militia disguise: Go to the Middle East militia safe house.
South American militia disguise: Go to the South American cove valley village.
# iPod songs
Successfully complete the indicated task to unlock the corresponding song on Snake's iPod. Certain songs have an additional secret effect when played during the game.
Beyond the Bounds: In Act 4: Shadow Moses, Tank Hangar, after power is restored, return to the upper catwalk, and explore all the rooms. This song increases stun damage done by Snake from non-lethal weapons.
Big Boss: Get the Big Boss Emblem. This song increases stun damage and Snake's accuracy.
Bio-hazard: In Act 3: Europe, Midtown, hold-up a resistance soldier and body search him. This song causes soldiers held by Snake to scream.
Destiny's Call: Received randomly from an allied or neutral militia or rebel soldier after Snake gives them a healing item. This song causes soldiers held by Snake to become enraged.
Flowing Destiny: In Act 4: Shadow Moses, Canyon, before leaving the canyon area, examine the rocky walls for a hole hiding the song. This song causes soldiers held by Snake to weep.
The Fury: In Act 2: South America, Cove Valley Village, search inside the fire-ravaged house. This song causes soldiers held by Snake to become enraged.
MGS 4 Love Theme/Action: Received randomly from an allied or neutral militia or rebel soldier after Snake gives them a healing item. This song causes soldiers held by Snake to weep.
Opening - Old L.A. 2040: In Act 4: Shadow Moses, Nuclear Warhead Storage B2, input "78925" into Otacon's lab computer. This song increases Snake's accuracy.
Policenaughts Ending: In Act 4 Shadow Moses, Nuclear Warhead Storage B2, enter "13462" into Otacon's lab computer. This song causes soldiers held by Snake to fall asleep when touched.
Rock Me: In Act 2: South America, Confinement Facility, search the island in the south-eastern quadrant. This song increases the amount of life recovered from items and other means.
Sailor: In Act 2 South America, Vista Mansion, look between the east wall and a cargo container. This song increases the amount of life recovered from items and other means.
Show Time: Received randomly from an allied or neutral militia or rebel soldier after Snake gives them a healing item. This song causes soldiers held by Snake to scream.
Snake Eater: Get all 40 game clear Emblems. This song increases the amount of life recovered from items and other means.
Subsistence: Play one game of Metal Gear Online, starting the match with at least two players. This song increases Snake's accuracy.
# Emblems
Successfully complete the indicated task to unlock the corresponding Emblem:
Assassin's: Successfully complete the game in Single Player mode with killing more than 50 enemies with the knife, having over 50 CQC holds, and getting discovered less than 25 times.
Big Boss: Successfully complete the game in Single Player mode on the hardest difficulty using no continues, instigating no alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time of less than 5 hours.
Fox: Successfully complete the game in Single Player mode on the Naked Normal or higher difficulty using no continues, instigating no more than five alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time of less than 6 hours.
Fox Hound: Successfully complete the game in Single Player mode on the Big Boss Hard or higher difficulty using no continues, instigating no more than three alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time less than 5 hours and 30 minutes.
Hound: Successfully complete the game in Single Player mode on the Naked Normal or higher difficulty using no continues, instigating no more than three alerts, killing no enemies (including Bosses), using no life recovery items, using no stealth suit or bandanna special items (can possess, but not activate), and with a completion time less than 6 hours and 30 minutes.
# Replay bonus
Successfully complete the game, and create a cleared saved game file. Start another game session, and encounter Metal Gear II in Act 1 to get the Drebin points, weapons, ammunition, items, and special items from your original game.
# Big Boss Extreme mode
Successfully complete the game in Single Player mode to unlock the Big Boss Extreme difficulty.
# Password option
Successfully complete the game to unlock the "Password" option in the "Extras" menu. There are no known passwords currently, but keep checking back.
# Alternate ending
If you fight Mantis with a Sixaxis controller, the ending is different than if you were using a DualShock 3 controller.
# 100,000 DP
In Act 4: Shadow Moses, when at Otacon's office, he will ask you for the code. Input "14893" to hear the familiar monkey sound and get 100,000 DP points. Note: This is a reference to the Codec frequency (148.93) that Drebin calls you on.
# Cheaper Drebin prices
Set the PS3 system date to a Wednesday or Saturday, and Drebin will have cheaper prices.
# Statue locations
The statues required to unlock the Solar Gun can be found at the following locations:
Frog: In Act 1: Middle East, Advent Palace garage, atop the Nomad vehicle.
Octopus: In Act 2: South America, in the Research Lab Boss room, upper right room.
Raven: In Act 3: Europe, on the top floor of the human phase of the Boss fight.
Wolf: In Act 4: Shadow Moses, behind Snake's starting spot in the human phase of the Boss fight.
Mantis: In Act 5: Outer Heaven, near the northern-most door during the human phase of the fight.
# Control opening sequence
When starting a new game, you are shown two random commercials. You can change the channel by pressing Up and Down to get new commercials. There is also a Hideo 1 and Hideo 2 channel, which are like Video 1 and 2.
# Control intermission sequences
During an intermission sequence, press D-pad Up to zoom the camera in, then use the Right Analog-stick to pan the camera around. The harder you press Up, the more zoomed in the camera view. Also, some intermission sequences have prompts to see it through Snake's eyes by holding L1 (look for the icon at the top left of the screen) or view flashback images by repeatedly tapping X when a prompt appears (look for the icon at the top right of the screen). You can also pause an intermission sequence by pressing Start.
# Intermission sequence extras
During the following intermission sequences, press L1 to see secret events:
Laughing Octopus: Laughing Octopus quickly leaps away outside the window during one of the L1 sequences when you first meet Naomi.
Naomi upskirt: In Act 2, when Snake's talking to Naomi and drops his cigarette, use the hidden L1 option to look up her skirt.
Psycho Mantis' ghost: During the first intermission sequence with Beauty and the Beast, after using the option to look through L1, look to the left to see the ghost of Psycho Mantis.
# Listening to radio during briefings
During the mission briefings, touch the the radio on the table upstairs with the Mk II, and it will play music.
By switching the radio on and off in Act 4, you will get different songs, including a remixed version of the "Love Theme" from Super Smash Bros. Brawl.
# Reset Octocamo appearance
Shake the Sixaxis controller to return Snake's Octocamo to its neutral (black and blue) appearance.
# Reducing stress
Sit in a box to reduce stress faster.
# Shoot from inside a dumpster
There are dumpsters throughout the game which you can use to hide. Move in front of them, and press Triangle when the prompt appears. Once inside, if you have a handgun, The Operator for example, you can hold L1 to lift up the lid of the dumpster and aim your gun from inside.
# Trailing wolves
Tranq Crying Wolf, and the wolves in that area will follow you.
# Secret ghost photographs
Equip the Sorrow Doll, and have the camera from the Nomad. You can use that camera to find thirty ghosts in Shadow Moses. After taking pictures of them, they can be viewed in the photo album with a new option.
# Secret Sunny and Naomi pictures
Do not pick up the camera during the briefing that it is first available at. Wait until Act 4 to get the camera, and it will have some humorous pictures of Sunny and Naomi.
# Hidden development team autographs
While tracking Naomi, get to where there is a PMC soldier standing next to a claymore. Move northeast from there to find a metal plate on the ground with signatures and handprints from the game's developers. Note: Lay down on it to get the handprint design for your camouflage. Register it to memory, and you can use it whenever desired.
# Hidden crop circle
When you are tracking Naomi's footprints in Act 2 after the Laughing Octopus fight, you will arrive to a river. Instead of crossing the river, look to your left. You will see another set of footprints. Follow these, and they will lead you to a crop circle where you will hear some strange dialog by the Colonel about an alien abduction.
# Vomiting Snake
If you kill a large enough number of enemies in a conflict zone, you will hear Liquid from Metal Gear Solid say "You enjoy all the killing, that's why!", and Snake will vomit.
# Posing as statues
You can step up on statue pedestals, and press Triangle to assume various poses. With one of a statues, you will grab its crotch. Do this several times, and that part of the statue will break off.
# Posing Beauties
When fighting the Beauties after they are out of their suits, if you wait long enough you will be taken to an all white area. Point the camera at a Beauty, and she will pose for you.
Play the "Oishii ChuhanSeikatsu" Japanese pop song on your iPod while fighting a Beauty. She will start dancing. If you aim a camera at her, she will pose.
# Barely dressed women
Flick the remote for the screen Campbell talks to you on with the Mk II to see pictures of ladies in their underwear.
# Alternate Rose's shirt
During the third playthrough of the game, when you first meet Rose she will be wearing a new shirt.
# Shake Rose's breasts
When you speak with Rose on the Codec, shake the Sixaxis to make her breasts move.
# Playboy magazine
To look through the Playboy magazine, press R1, then go into first person view. Then, hold L1 and press Circle to go through the pages.
# Akina Minami posters
There are two posters of Akina Minami in the Vista mansion. Look at them in first person view, and Snake will say her name and his Psyche guage will increase.
# Remove frosty breath in Multiplayer mode
When playing in stages where your breath frosts, have Snake play dead while prone. His frosty breath will no longer be seen by others.
# Easy Gecko kill
When you are in the basement lab at Shadow Moses and the Gecko appears, send the Mk II to the electric console to the right of the elevator. Note: This is the same console that was destroyed with the rocket in the original Metal Gear Solid. Use the Mk II to reactivate the electric floor and destroy the Gecko.
# Defeating Vamp
In the first part of the battle against Vamp, after you get his health low enough, he will fall down. As he gets up, grab him in a CQC hold, and inject him with the syringe that you obtained earlier. This will disable his Nanites and make him mortal.
# Dancing Sunny
Play the "Oishii ChuhanSeikatsu" Japanese pop song on Snake's iPod. During that song, press Start to see Sunny dancing at the bottom left corner.
# Liquid Ocelot kiss
At the third part of the final fight, when Liquid Ocelot grabs Snake by the neck, allow the controller to idle. After some time, Liquid Ocelot will kiss Snake on the cheek.
# Controlling briefing projector
During the Act 5 mission briefing, use the Left Analog-stick to change the projection's height on the screen. This will make some of the attendees angry.
# FROG soldier reaction to searches
Hold up a FROG soldier, and body search them. When you would normally ball crush a male prisoner, they will say "You men are all the same", "You're disgusting!", or "Ugh" and kick you.
When you search FROG soldiers when they have no items, they will giggle as if ticklish.
# Urination
Follow the resistance member in Act 3 to see him urinating in the fountain in the small park.
In the central park during Act 3, there is a statue that Snake can interact and imitate. Stay in that pose until a resistance member appears, and he will urinate on you.
# Hideo Kojima references
When Snake hides from the two Irvings next to the box of watermelons, the box reads "No Place For Hideo".
You can see a ghost image of Hideo Kojima in Otacon's lab using the camera. It is between Policenauts and the poster that from a distance reads "Final Fantasy VI".
On the computer, the term "Video 2" is called "Hideo 2".
# Metal Gear Solid references
You fight Crying Wolf in the same area you fought Sniper Wolf.
You can find the Hind D still in the Snowfield where you fight Crying Wolf.
During the Mantis fight, switch your controller ports when your television switches to "Hideo 2". Otacon will come on the Codec and notify you that the trick does not work twice. You will also get a suggestion about destroying the bust.
# Metal Gear Solid 2 reference
Call Rosemary with a ration equipped to see a reference to a sequence that happened in Metal Gear Solid 2, when Raiden calls Snake on the Codec with a ration equipped and comments about Rose's cooking.
# Metal Gear Solid 3 reference
When Drebin and Little Grey jump off of the Stryker, they will land in Naked Snake's pose from Metal Gear Solid 3, when he first arrives for the Operation Virtuous mission.
# Metal Gear Solid series references
Look at the two puppets dangling from Screaming Mantis. The two puppets appear to be Psycho Mantis and The Sorrow from previous Metal Gear Solid games.
The three chickens in the Nomad are named Solid, Liquid, and Solidus.
When Snake and Naomi talk about war changing and how it used to be "just a game", all of the Metal Gear Solid titles appear in an indexed list. After MGS4, there are a few boxes titled "In Production."
The rubber duck in the upper gantry of the Nomad can also be found in Capture The Flag mode in Metal Gear Online; in the GA-KO camouflage in Metal Gear Solid 3; and floating in the flooded Shell Core in Metal Gear Solid 2.
Otacon has a model of Rex beside his computer.
# Policenauts reference
One of the backgrounds on Otacon's computer is a scene from Policenauts.
# PlayStation 3 references
In the Act 1 briefing, there is a PS3 on the second floor of the plane.
During the Act 1 briefing, go upstairs on the Nomad to see Sunny unpacking her PS3 and PSP.
In the Act 2 briefing, there is a PlayStation 3 on the table.
After you defat Crying Wolf in Act 4, Otacon will call you as you enter that building and tell you to change discs. He then catches himself and starts talking about Blu-Ray and the PlayStation 3.
When you send out the Mk 2, look over Snake's shoulder by tilting the camera. He is using a PlayStation 3 controller to control it.
# PSP reference
During the Act 2 briefing, Sunny is playing a PSP. The game is Penguin Adventure, a 1986 title for the MSX computer system, which was Hideo Kojima's first game.
# Snatchers reference
The suit Snake wears in Act 3 is a homage to Gillian Seed, from Snatchers.
# Star Wars reference
In the Act 5 briefing, while Mei Ling is explaining the situation to everyone she says something about it being an impenetrable fortress or something similar. Snake then says, "He has his very own Death Star."
# Zone Of The Enders reference
When you look at the briefing scene, Otacon's computer desktop picture is the main character from Zone Of The Enders, another game directed by Hideo Kojima.
# Weapons list
The following weapons are available in the game:
Pistols
1911 Custom
Desert Eagle
Desert Eagle Long Barrel
Five Seven
Glock 18C
GSR (.45)
Mk 2 Pistol (Tanq)
Mk.23 SOCOM
Operator (Colt .45 with extended barrel)
PMM
PSS
Race Gun (fires ricochet bullets)
Solar Gun (causes enemies to drop weapons and causes extreme damage to Vamp)
Thor .45-70 (rifle pistol)
Type 17 (broom handle machine pistol)
Sub-machine guns
Bizon
M-10
MP5sd2
Mp7
P90
Patriot (has unlimited ammunition)
VZ. 83 Skorpion
Assault rifles
Ak102
An94
FAL Carbine
G3A3
M4 Custom
Mk.17
XM8
Sniper weapons
DSR-1
Heavy machine guns
HK21E
M14EBR
M60E4
M82A2
MK.46 Mod 1
Mosin-Nagant
PKM
RAIL GUN
SVD
Tanegashima (old flint lock that is very slow to reload, 33% of hits causes a whirlwind that carries off enemies making them drop items)
VSS
Shotguns
M870 Custom
Saiga-12
Twin Barrel
Grenade launchers
MGL-140
XM25
Rocket launchers
Fim-92A (Stinger)
Javelin
M72A3
RPG-7
Weapon modifiers
Dot sights
Flashlights
Fore grips
Grenade launchers
Laser sights
Masterkey (under barrel shotgun for assault rifles)
Scopes
Suppressors
Others
C4
Chaff grenade
Claymore
Grenade
Knife
Molotov cocktail
Sleeping gas mine
Sleep gas satchel charge
Smoke grenades (yellow, red, blue, green)
Stun grenade
White phosphorus grenade