26/05/2008, 11:41 AM
music can really make the game... without it all you have is a shell... i really like the mgs games for audio.... mgs2 had a techbo theme and the jungle noises in mgs3 were amazing...
Goshi Wrote:A game with a terrible soundtrack is sometimes considered unplayable by me. The Castlevania games are known for having top quality music and Harmony of Dissonance had a AWFUL soundtrack. Bad sounding chiptunes don't help guys. Even if you were to play it ignoring the horrible music, the game is pretty poor anyway! The music is a good indicator of what is a bad game in a sense!
Lament of Innocence is an exception though. The soundtrack rocked, but the game sucked. IGA needs to learn that copy/pasting several rooms doesn't make a game.
Chaoticgamer Wrote:music is the only reason why i play rpg, i <3 music.
roberth Wrote:Goshi Wrote:A game with a terrible soundtrack is sometimes considered unplayable by me. The Castlevania games are known for having top quality music and Harmony of Dissonance had a AWFUL soundtrack. Bad sounding chiptunes don't help guys. Even if you were to play it ignoring the horrible music, the game is pretty poor anyway! The music is a good indicator of what is a bad game in a sense!
Lament of Innocence is an exception though. The soundtrack rocked, but the game sucked. IGA needs to learn that copy/pasting several rooms doesn't make a game.
Harmony Of Dissonance wasn't that bad. it was probably the worst 2d cv out, but i would still place it far abovemost 2d side scrollers released for gba, and you know you would aswell
However, i will grant that its soundtrack was vomit inducingly bad